Compare roles · AI exposure side by side
Animators and Visual Effects Artists
Put up to three roles next to each other: the exposure figure, the inputs behind it, the window, what is driving change, and where the work moves. Every figure comes from the same method, so the gap between two scores means something.
Exposure
Window · adoption
until most of the change has landed
High adoption
In one line
Generative image and video tools now produce concept art, backgrounds, in-betweens and rotoscoping, reshaping who does what on a production.
Inputs behind the score · scaled 0–100
Task applicability
26Observed usage
48Official exposure tier
70Labour-market trajectory
n/aPublished adoption rating
70Editorial adjustment +6
What is driving it
- Generative image models
- Generative video
- AI inside the standard packages
- Markerless performance capture
- AI-assisted in-betweening and physics
- Budget pressure and content volume
Skills worth building
- Art direction and taste
- Character performance
- Generative tool fluency
- Compositing and finishing
- Pipeline scripting
- Rights and licensing awareness
Tools in the work now
Where the work moves
More exposed
Different skills, growing
Fine Artists, Including Painters, Sculptors, and Illustrators48
Complementary, less exposed
Full report
Scores are the CareerGuard Exposure Index v2: the same five inputs and weights for every role, so a gap of ten points means the same thing wherever it appears. How scores are built.